Submission for Linux Game Jam 2018 (Prototype)

README_DESCR.md 677B

About the files in this directory.

content/

Content contains ppc files, the game uses as resources.

What's ppc?

PPC is the content format of libpp and the polyplex engine.

This game is written in D using libpp.

ppc files contains a header descriping a bit about the creator and content, then content data.

check https://github.com/PolyplexEngine/libppc for more info, and a library to open these files.

shaders/

Shaders that are compiled directly into the executable are placed here, loaded with the import("(file)"); call.

libs/

The libraries (SDL) the game depends on to run.

source/

The source code of the game, have fun digging around, lol.