Content contains ppc files, the game uses as resources.
PPC is the content format of libpp and the polyplex engine.
This game is written in D using libpp.
ppc files contains a header descriping a bit about the creator and content, then content data.
check https://github.com/PolyplexEngine/libppc for more info, and a library to open these files.
Shaders that are compiled directly into the executable are placed here, loaded with the
The libraries (SDL) the game depends on to run.
The source code of the game, have fun digging around, lol.